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	<title>Comments for Quisitivity</title>
	<atom:link href="http://www.quisitivity.org/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.quisitivity.org</link>
	<description>A Blog For and About Learners, Designers, and Teachers</description>
	<lastBuildDate>Tue, 09 Mar 2010 01:48:23 +0000</lastBuildDate>
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		<title>Comment on Tech Tools: Student Blogging by ktenkely</title>
		<link>http://www.quisitivity.org/2010/03/tech-tools-student-blogging/comment-page-1/#comment-568</link>
		<dc:creator>ktenkely</dc:creator>
		<pubDate>Tue, 09 Mar 2010 01:48:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.quisitivity.org/?p=320#comment-568</guid>
		<description>I think you summed it all up perfectly, it all comes back to providing our students with authentic learning experiences.  Technology allows our students that possibility, connecting with other students with similar interests from around the world and also with experts on any and every topic.  My GT kids really enjoy blogging and do it more often than most of their classmates.  I think it gives them an outlet and a place to be understood.</description>
		<content:encoded><![CDATA[<p>I think you summed it all up perfectly, it all comes back to providing our students with authentic learning experiences.  Technology allows our students that possibility, connecting with other students with similar interests from around the world and also with experts on any and every topic.  My GT kids really enjoy blogging and do it more often than most of their classmates.  I think it gives them an outlet and a place to be understood.</p>
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		<title>Comment on Tech Tools: Student Blogging by Christine</title>
		<link>http://www.quisitivity.org/2010/03/tech-tools-student-blogging/comment-page-1/#comment-567</link>
		<dc:creator>Christine</dc:creator>
		<pubDate>Mon, 08 Mar 2010 21:46:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.quisitivity.org/?p=320#comment-567</guid>
		<description>Great ideas for all, not just gifted students.  Many times teachers need enrichment activities for students as well.  Thanks for sharing, and I&#039;ll share this information with my network of teachers as well!</description>
		<content:encoded><![CDATA[<p>Great ideas for all, not just gifted students.  Many times teachers need enrichment activities for students as well.  Thanks for sharing, and I&#39;ll share this information with my network of teachers as well!</p>
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		<title>Comment on Banish the PowerPoint Curriculum by Tech Tools: Student Blogging &#124; Quisitivity</title>
		<link>http://www.quisitivity.org/2010/02/banish-the-powerpoint-curriculum/comment-page-1/#comment-563</link>
		<dc:creator>Tech Tools: Student Blogging &#124; Quisitivity</dc:creator>
		<pubDate>Mon, 08 Mar 2010 05:20:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.quisitivity.org/?p=289#comment-563</guid>
		<description>[...] opportunities to explore their own interests and passions. In a curriculum driven by standards and packed full of content, there is little room for student choice. Even when teachers are able to compact the curriculum, [...]</description>
		<content:encoded><![CDATA[<p>[...] opportunities to explore their own interests and passions. In a curriculum driven by standards and packed full of content, there is little room for student choice. Even when teachers are able to compact the curriculum, [...]</p>
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		<title>Comment on Tech Tools: Interactive Fiction by Gerald Aungst</title>
		<link>http://www.quisitivity.org/2010/03/tech-tools-interactive-fiction/comment-page-1/#comment-562</link>
		<dc:creator>Gerald Aungst</dc:creator>
		<pubDate>Sun, 07 Mar 2010 20:48:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.quisitivity.org/?p=312#comment-562</guid>
		<description>@Kelly, one of the things I like about it is how describing an object in the code makes it act like a literal, physical thing. The author has to think through how the player/reader is likely to interact with the object, so descriptions have to be rich and actions have to be planned.

It&#039;s great for learning characterization, too, since you have to plan out multiple conversation paths depending on what the player/reader decides to talk about. The author has to think deeply about the character and understand far more than ever gets seen in the final product.

Descriptions of places must be clear and evocative, since they must not only build a picture in the reader&#039;s mind, but they must actually work as described. Writers can learn a lot about the craft of writing by working on small portions of IF code.</description>
		<content:encoded><![CDATA[<p>@Kelly, one of the things I like about it is how describing an object in the code makes it act like a literal, physical thing. The author has to think through how the player/reader is likely to interact with the object, so descriptions have to be rich and actions have to be planned.</p>
<p>It&#8217;s great for learning characterization, too, since you have to plan out multiple conversation paths depending on what the player/reader decides to talk about. The author has to think deeply about the character and understand far more than ever gets seen in the final product.</p>
<p>Descriptions of places must be clear and evocative, since they must not only build a picture in the reader&#8217;s mind, but they must actually work as described. Writers can learn a lot about the craft of writing by working on small portions of IF code.</p>
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		<title>Comment on Tech Tools: Interactive Fiction by Kelly Tenkely</title>
		<link>http://www.quisitivity.org/2010/03/tech-tools-interactive-fiction/comment-page-1/#comment-560</link>
		<dc:creator>Kelly Tenkely</dc:creator>
		<pubDate>Sun, 07 Mar 2010 02:12:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.quisitivity.org/?p=312#comment-560</guid>
		<description>IF is a great way to get students thinking about problem/solution in writing and thinking critically.  Writing this way would have students going through the entire writing process. I love the ideas!</description>
		<content:encoded><![CDATA[<p>IF is a great way to get students thinking about problem/solution in writing and thinking critically.  Writing this way would have students going through the entire writing process. I love the ideas!</p>
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		<title>Comment on Tech Tools: Interactive Fiction by Thomas Boito</title>
		<link>http://www.quisitivity.org/2010/03/tech-tools-interactive-fiction/comment-page-1/#comment-559</link>
		<dc:creator>Thomas Boito</dc:creator>
		<pubDate>Fri, 05 Mar 2010 16:59:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.quisitivity.org/?p=312#comment-559</guid>
		<description>This was interesting. I&#039;d forgotten about those things. Nothing ever completely goes away, does it? They just get repurposed.</description>
		<content:encoded><![CDATA[<p>This was interesting. I&#8217;d forgotten about those things. Nothing ever completely goes away, does it? They just get repurposed.</p>
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		<title>Comment on Best Tech Tools for Gifted Students by Tech Tools: Interactive Fiction &#124; Quisitivity</title>
		<link>http://www.quisitivity.org/2009/12/best-tech-tools-for-gifted-students/comment-page-1/#comment-557</link>
		<dc:creator>Tech Tools: Interactive Fiction &#124; Quisitivity</dc:creator>
		<pubDate>Fri, 05 Mar 2010 02:41:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.quisitivity.org/?p=263#comment-557</guid>
		<description>[...] it has taken me much longer than I planned to get back to this topic, I want to share with you today what I believe is an outstanding and probably very obscure tool [...]</description>
		<content:encoded><![CDATA[<p>[...] it has taken me much longer than I planned to get back to this topic, I want to share with you today what I believe is an outstanding and probably very obscure tool [...]</p>
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		<title>Comment on Tech Tools: Interactive Fiction by Best Tech Tools for Gifted Students &#124; Quisitivity</title>
		<link>http://www.quisitivity.org/2010/03/tech-tools-interactive-fiction/comment-page-1/#comment-556</link>
		<dc:creator>Best Tech Tools for Gifted Students &#124; Quisitivity</dc:creator>
		<pubDate>Fri, 05 Mar 2010 02:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.quisitivity.org/?p=312#comment-556</guid>
		<description>[...] Interactive Fiction [...]</description>
		<content:encoded><![CDATA[<p>[...] Interactive Fiction [...]</p>
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		<title>Comment on Banish the PowerPoint Curriculum by Kelly Tenkely</title>
		<link>http://www.quisitivity.org/2010/02/banish-the-powerpoint-curriculum/comment-page-1/#comment-554</link>
		<dc:creator>Kelly Tenkely</dc:creator>
		<pubDate>Wed, 03 Mar 2010 22:06:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.quisitivity.org/?p=289#comment-554</guid>
		<description>Gerald, I love the way you applied this idea to curriculum design.  It is time that we got some curriculum zen flowing through the school system.  Every teacher should understand the design process, it should be an extension of what we do every day.</description>
		<content:encoded><![CDATA[<p>Gerald, I love the way you applied this idea to curriculum design.  It is time that we got some curriculum zen flowing through the school system.  Every teacher should understand the design process, it should be an extension of what we do every day.</p>
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		<title>Comment on Banish the PowerPoint Curriculum by Linda Aragoni</title>
		<link>http://www.quisitivity.org/2010/02/banish-the-powerpoint-curriculum/comment-page-1/#comment-552</link>
		<dc:creator>Linda Aragoni</dc:creator>
		<pubDate>Sun, 28 Feb 2010 13:16:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.quisitivity.org/?p=289#comment-552</guid>
		<description>I feel sorry for teachers who are inundated with stuff the must teach. They don&#039;t even have 30 seconds to think about whether (let alone how) that stuff could be used to further their objectives.  I see third grade teachers being required to teach vocabulary that I decided my first-year college students don&#039;t need to know. 

Nobody wants to use the word &quot;objectives&quot; but I believe that&#039;s what is needed as a starting point. See  http://www.you-can-teach-writing.com/writing-objectives.html  Having spent a lot of time writing instructional materials for industry, rather a nut on the topic of objectives. I don&#039;t think education can be run like a business, but using some business-like principles might not come amiss.</description>
		<content:encoded><![CDATA[<p>I feel sorry for teachers who are inundated with stuff the must teach. They don&#8217;t even have 30 seconds to think about whether (let alone how) that stuff could be used to further their objectives.  I see third grade teachers being required to teach vocabulary that I decided my first-year college students don&#8217;t need to know. </p>
<p>Nobody wants to use the word &#8220;objectives&#8221; but I believe that&#8217;s what is needed as a starting point. See  <a href="http://www.you-can-teach-writing.com/writing-objectives.html" rel="nofollow">http://www.you-can-teach-writing.com/writing-objectives.html</a>  Having spent a lot of time writing instructional materials for industry, rather a nut on the topic of objectives. I don&#8217;t think education can be run like a business, but using some business-like principles might not come amiss.</p>
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